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Distributed under the MIT License.
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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

// 64-bit MD5 (does full MD5 but returns 64 bits only).
// Translation of ../../pkg/crypto/md5/md5*.go.

#include "go.h"
#include "md5.h"

static int md5block(MD5 *dig, uchar *p, int nn);

enum {
	_Chunk = 64
};

#define _Init0 0x67452301
#define _Init1 0xEFCDAB89
#define _Init2 0x98BADCFE
#define _Init3 0x10325476

void
md5reset(MD5 *d)
{
	d->s[0] = _Init0;
	d->s[1] = _Init1;
	d->s[2] = _Init2;
	d->s[3] = _Init3;
	d->nx = 0;
	d->len = 0;
}

void
md5write(MD5 *d, uchar *p, int nn)
{
	int i, n;

	d->len += nn;
	if(d->nx > 0) {
		n = nn;
		if(n > _Chunk - d->nx)
			n = _Chunk - d->nx;
		for(i=0; i<n; i++)
			d->x[d->nx+i] = p[i];
		d->nx += n;
		if(d->nx == _Chunk) {
			md5block(d, d->x, _Chunk);
			d->nx = 0;
		}
		p += n;
		nn -= n;
	}
	n = md5block(d, p, nn);
	p += n;
	nn -= n;
	if(nn > 0) {
		for(i=0; i<nn; i++)
			d->x[i] = p[i];
		d->nx = nn;
	}
}

uint64
md5sum(MD5 *d)
{
	uchar tmp[64];
	int i;
	uint64 len;

	// Padding.  Add a 1 bit and 0 bits until 56 bytes mod 64.
	len = d->len;
	memset(tmp, 0, sizeof tmp);
	tmp[0] = 0x80;
	if(len%64 < 56)
		md5write(d, tmp, 56-len%64);
	else
		md5write(d, tmp, 64+56-len%64);

	// Length in bits.
	len <<= 3;
	for(i=0; i<8; i++)
		tmp[i] = len>>(8*i);
	md5write(d, tmp, 8);

	if(d->nx != 0)
		fatal("md5sum");

	return d->s[0] | ((uint64)d->s[1]<<32);
}


// MD5 block step.
// In its own file so that a faster assembly or C version
// can be substituted easily.

// table[i] = int((1<<32) * abs(sin(i+1 radians))).
static uint32 table[64] = {
	// round 1
	0xd76aa478,
	0xe8c7b756,
	0x242070db,
	0xc1bdceee,
	0xf57c0faf,
	0x4787c62a,
	0xa8304613,
	0xfd469501,
	0x698098d8,
	0x8b44f7af,
	0xffff5bb1,
	0x895cd7be,
	0x6b901122,
	0xfd987193,
	0xa679438e,
	0x49b40821,

	// round 2
	0xf61e2562,
	0xc040b340,
	0x265e5a51,
	0xe9b6c7aa,
	0xd62f105d,
	0x2441453,
	0xd8a1e681,
	0xe7d3fbc8,
	0x21e1cde6,
	0xc33707d6,
	0xf4d50d87,
	0x455a14ed,
	0xa9e3e905,
	0xfcefa3f8,
	0x676f02d9,
	0x8d2a4c8a,

	// round3
	0xfffa3942,
	0x8771f681,
	0x6d9d6122,
	0xfde5380c,
	0xa4beea44,
	0x4bdecfa9,
	0xf6bb4b60,
	0xbebfbc70,
	0x289b7ec6,
	0xeaa127fa,
	0xd4ef3085,
	0x4881d05,
	0xd9d4d039,
	0xe6db99e5,
	0x1fa27cf8,
	0xc4ac5665,

	// round 4
	0xf4292244,
	0x432aff97,
	0xab9423a7,
	0xfc93a039,
	0x655b59c3,
	0x8f0ccc92,
	0xffeff47d,
	0x85845dd1,
	0x6fa87e4f,
	0xfe2ce6e0,
	0xa3014314,
	0x4e0811a1,
	0xf7537e82,
	0xbd3af235,
	0x2ad7d2bb,
	0xeb86d391,
};

static uint32 shift1[] = { 7, 12, 17, 22 };
static uint32 shift2[] = { 5, 9, 14, 20 };
static uint32 shift3[] = { 4, 11, 16, 23 };
static uint32 shift4[] = { 6, 10, 15, 21 };

static int
md5block(MD5 *dig, uchar *p, int nn)
{
	uint32 a, b, c, d, aa, bb, cc, dd;
	int i, j, n;
	uint32 X[16];

	a = dig->s[0];
	b = dig->s[1];
	c = dig->s[2];
	d = dig->s[3];
	n = 0;

	while(nn >= _Chunk) {
		aa = a;
		bb = b;
		cc = c;
		dd = d;

		for(i=0; i<16; i++) {
			j = i*4;
			X[i] = p[j] | (p[j+1]<<8) | (p[j+2]<<16) | (p[j+3]<<24);
		}

		// Round 1.
		for(i=0; i<16; i++) {
			uint32 x, t, s, f;
			x = i;
			t = i;
			s = shift1[i%4];
			f = ((c ^ d) & b) ^ d;
			a += f + X[x] + table[t];
			a = a<<s | a>>(32-s);
			a += b;

			t = d;
			d = c;
			c = b;
			b = a;
			a = t;
		}

		// Round 2.
		for(i=0; i<16; i++) {
			uint32 x, t, s, g;

			x = (1+5*i)%16;
			t = 16+i;
			s = shift2[i%4];
			g = ((b ^ c) & d) ^ c;
			a += g + X[x] + table[t];
			a = a<<s | a>>(32-s);
			a += b;

			t = d;
			d = c;
			c = b;
			b = a;
			a = t;
		}

		// Round 3.
		for(i=0; i<16; i++) {
			uint32 x, t, s, h;

			x = (5+3*i)%16;
			t = 32+i;
			s = shift3[i%4];
			h = b ^ c ^ d;
			a += h + X[x] + table[t];
			a = a<<s | a>>(32-s);
			a += b;

			t = d;
			d = c;
			c = b;
			b = a;
			a = t;
		}

		// Round 4.
		for(i=0; i<16; i++) {
			uint32 x, s, t, ii;

			x = (7*i)%16;
			s = shift4[i%4];
			t = 48+i;
			ii = c ^ (b | ~d);
			a += ii + X[x] + table[t];
			a = a<<s | a>>(32-s);
			a += b;

			t = d;
			d = c;
			c = b;
			b = a;
			a = t;
		}

		a += aa;
		b += bb;
		c += cc;
		d += dd;

		p += _Chunk;
		n += _Chunk;
		nn -= _Chunk;
	}

	dig->s[0] = a;
	dig->s[1] = b;
	dig->s[2] = c;
	dig->s[3] = d;
	return n;
}

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