// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Mach-O header data structures
// http://developer.apple.com/mac/library/documentation/DeveloperTools/Conceptual/MachORuntime/Reference/reference.html
package macho
import "strconv"
// A FileHeader represents a Mach-O file header.
type FileHeader struct {
Magic uint32;
Cpu Cpu;
SubCpu uint32;
Type Type;
Ncmd uint32;
Cmdsz uint32;
Flags uint32;
}
const (
fileHeaderSize32 = 7 * 4;
fileHeaderSize64 = 8 * 4;
)
const (
Magic32 uint32 = 0xfeedface;
Magic64 uint32 = 0xfeedfacf;
)
// A Type is a Mach-O file type, either an object or an executable.
type Type uint32
const (
TypeObj Type = 1;
TypeExec Type = 2;
)
// A Cpu is a Mach-O cpu type.
type Cpu uint32
const (
Cpu386 Cpu = 7;
CpuAmd64 Cpu = Cpu386 + 1<<24;
)
var cpuStrings = []intName{
intName{uint32(Cpu386), "Cpu386"},
intName{uint32(CpuAmd64), "CpuAmd64"},
}
func (i Cpu) String() string { return stringName(uint32(i), cpuStrings, false) }
func (i Cpu) GoString() string { return stringName(uint32(i), cpuStrings, true) }
// A LoadCmd is a Mach-O load command.
type LoadCmd uint32
const (
LoadCmdSegment LoadCmd = 1;
LoadCmdSegment64 LoadCmd = 25;
LoadCmdThread LoadCmd = 4;
LoadCmdUnixThread LoadCmd = 5; // thread+stack
)
var cmdStrings = []intName{
intName{uint32(LoadCmdSegment), "LoadCmdSegment"},
intName{uint32(LoadCmdSegment64), "LoadCmdSegment64"},
intName{uint32(LoadCmdThread), "LoadCmdThread"},
intName{uint32(LoadCmdUnixThread), "LoadCmdUnixThread"},
}
func (i LoadCmd) String() string { return stringName(uint32(i), cmdStrings, false) }
func (i LoadCmd) GoString() string { return stringName(uint32(i), cmdStrings, true) }
// A Segment64 is a 64-bit Mach-O segment load command.
type Segment64 struct {
Cmd LoadCmd;
Len uint32;
Name [16]byte;
Addr uint64;
Memsz uint64;
Offset uint64;
Filesz uint64;
Maxprot uint32;
Prot uint32;
Nsect uint32;
Flag uint32;
}
// A Segment32 is a 32-bit Mach-O segment load command.
type Segment32 struct {
Cmd LoadCmd;
Len uint32;
Name [16]byte;
Addr uint32;
Memsz uint32;
Offset uint32;
Filesz uint32;
Maxprot uint32;
Prot uint32;
Nsect uint32;
Flag uint32;
}
// A Section32 is a 32-bit Mach-O section header.
type Section32 struct {
Name [16]byte;
Seg [16]byte;
Addr uint32;
Size uint32;
Offset uint32;
Align uint32;
Reloff uint32;
Nreloc uint32;
Flags uint32;
Reserve1 uint32;
Reserve2 uint32;
}
// A Section32 is a 64-bit Mach-O section header.
type Section64 struct {
Name [16]byte;
Seg [16]byte;
Addr uint64;
Size uint64;
Offset uint32;
Align uint32;
Reloff uint32;
Nreloc uint32;
Flags uint32;
Reserve1 uint32;
Reserve2 uint32;
Reserve3 uint32;
}
// A Thread is a Mach-O thread state command.
type Thread struct {
Cmd LoadCmd;
Len uint32;
Type uint32;
Data []uint32;
}
// Regs386 is the Mach-O 386 register structure.
type Regs386 struct {
AX uint32;
BX uint32;
CX uint32;
DX uint32;
DI uint32;
SI uint32;
BP uint32;
SP uint32;
SS uint32;
FLAGS uint32;
IP uint32;
CS uint32;
DS uint32;
ES uint32;
FS uint32;
GS uint32;
}
// RegsAMD64 is the Mach-O AMD64 register structure.
type RegsAMD64 struct {
AX uint64;
BX uint64;
CX uint64;
DX uint64;
DI uint64;
SI uint64;
BP uint64;
SP uint64;
R8 uint64;
R9 uint64;
R10 uint64;
R11 uint64;
R12 uint64;
R13 uint64;
R14 uint64;
R15 uint64;
IP uint64;
FLAGS uint64;
CS uint64;
FS uint64;
GS uint64;
}
type intName struct {
i uint32;
s string;
}
func stringName(i uint32, names []intName, goSyntax bool) string {
for _, n := range names {
if n.i == i {
if goSyntax {
return "macho." + n.s
}
return n.s;
}
}
return strconv.Uitoa64(uint64(i));
}
func flagName(i uint32, names []intName, goSyntax bool) string {
s := "";
for _, n := range names {
if n.i&i == n.i {
if len(s) > 0 {
s += "+"
}
if goSyntax {
s += "macho."
}
s += n.s;
i -= n.i;
}
}
if len(s) == 0 {
return "0x" + strconv.Uitob64(uint64(i), 16)
}
if i != 0 {
s += "+0x" + strconv.Uitob64(uint64(i), 16)
}
return s;
}
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