#SNG: from basn3p08.png
IHDR {
width: 32; height: 32; bitdepth: 8;
using color palette;
}
gAMA {1.0000}
PLTE {
( 34, 68, 0) # rgb = (0x22,0x44,0x00)
(245,255,237) # rgb = (0xf5,0xff,0xed)
(119,255,119) # rgb = (0x77,0xff,0x77)
(203,255,255) # rgb = (0xcb,0xff,0xff)
( 17, 10, 0) # rgb = (0x11,0x0a,0x00)
( 58,119, 0) # rgb = (0x3a,0x77,0x00)
( 34, 34,255) # rgb = (0x22,0x22,0xff)
(255, 17,255) # rgb = (0xff,0x11,0xff)
( 17, 0, 0) # rgb = (0x11,0x00,0x00)
( 34, 34, 0) # rgb = (0x22,0x22,0x00)
(255,172, 85) # rgb = (0xff,0xac,0x55)
(102,255,102) # rgb = (0x66,0xff,0x66)
(255,102,102) # rgb = (0xff,0x66,0x66)
(255, 1,255) # rgb = (0xff,0x01,0xff)
( 34, 18, 0) # rgb = (0x22,0x12,0x00)
(220,255,255) # rgb = (0xdc,0xff,0xff)
(204,255,153) # rgb = (0xcc,0xff,0x99)
( 68, 68,255) # rgb = (0x44,0x44,0xff)
( 0, 85, 85) # rgb = (0x00,0x55,0x55)
( 34, 0, 0) # rgb = (0x22,0x00,0x00)
(203,203,255) # rgb = (0xcb,0xcb,0xff)
( 68, 68, 0) # rgb = (0x44,0x44,0x00)
( 85,255, 85) # rgb = (0x55,0xff,0x55)
(203,203, 0) # rgb = (0xcb,0xcb,0x00)
( 51, 26, 0) # rgb = (0x33,0x1a,0x00)
(255,236,220) # rgb = (0xff,0xec,0xdc)
(237,255,255) # rgb = (0xed,0xff,0xff)
(228,255,203) # rgb = (0xe4,0xff,0xcb)
(255,220,220) # rgb = (0xff,0xdc,0xdc)
( 68,255, 68) # rgb = (0x44,0xff,0x44)
(102,102,255) # rgb = (0x66,0x66,0xff)
( 51, 0, 0) # rgb = (0x33,0x00,0x00)
( 68, 34, 0) # rgb = (0x44,0x22,0x00)
(237,237,255) # rgb = (0xed,0xed,0xff)
(102,102, 0) # rgb = (0x66,0x66,0x00)
(255,164, 68) # rgb = (0xff,0xa4,0x44)
(255,255,170) # rgb = (0xff,0xff,0xaa)
(237,237, 0) # rgb = (0xed,0xed,0x00)
( 0,203,203) # rgb = (0x00,0xcb,0xcb)
(254,255,255) # rgb = (0xfe,0xff,0xff)
(253,255,254) # rgb = (0xfd,0xff,0xfe)
(255,255, 1) # rgb = (0xff,0xff,0x01)
( 51,255, 51) # rgb = (0x33,0xff,0x33)
( 85, 42, 0) # rgb = (0x55,0x2a,0x00)
( 1, 1,255) # rgb = (0x01,0x01,0xff)
(136,136,255) # rgb = (0x88,0x88,0xff)
( 0,170,170) # rgb = (0x00,0xaa,0xaa)
( 1, 1, 0) # rgb = (0x01,0x01,0x00)
( 68, 0, 0) # rgb = (0x44,0x00,0x00)
(136,136, 0) # rgb = (0x88,0x88,0x00)
(255,228,203) # rgb = (0xff,0xe4,0xcb)
(186, 91, 0) # rgb = (0xba,0x5b,0x00)
( 34,255, 34) # rgb = (0x22,0xff,0x22)
(102, 50, 0) # rgb = (0x66,0x32,0x00)
(255,255,153) # rgb = (0xff,0xff,0x99)
(170,170,255) # rgb = (0xaa,0xaa,0xff)
( 85, 0, 0) # rgb = (0x55,0x00,0x00)
(170,170, 0) # rgb = (0xaa,0xaa,0x00)
(203, 99, 0) # rgb = (0xcb,0x63,0x00)
( 17,255, 17) # rgb = (0x11,0xff,0x11)
(212,255,170) # rgb = (0xd4,0xff,0xaa)
(119, 58, 0) # rgb = (0x77,0x3a,0x00)
(255, 68, 68) # rgb = (0xff,0x44,0x44)
(220,107, 0) # rgb = (0xdc,0x6b,0x00)
(102, 0, 0) # rgb = (0x66,0x00,0x00)
( 1,255, 1) # rgb = (0x01,0xff,0x01)
(136, 66, 0) # rgb = (0x88,0x42,0x00)
(236,255,220) # rgb = (0xec,0xff,0xdc)
(107,220, 0) # rgb = (0x6b,0xdc,0x00)
(255,220,186) # rgb = (0xff,0xdc,0xba)
( 0, 51, 51) # rgb = (0x00,0x33,0x33)
( 0,237, 0) # rgb = (0x00,0xed,0x00)
(237,115, 0) # rgb = (0xed,0x73,0x00)
(255,255,136) # rgb = (0xff,0xff,0x88)
(153, 74, 0) # rgb = (0x99,0x4a,0x00)
( 17,255,255) # rgb = (0x11,0xff,0xff)
(119, 0, 0) # rgb = (0x77,0x00,0x00)
(255,131, 1) # rgb = (0xff,0x83,0x01)
(255,186,186) # rgb = (0xff,0xba,0xba)
(254,123, 0) # rgb = (0xfe,0x7b,0x00)
(255,254,255) # rgb = (0xff,0xfe,0xff)
( 0,203, 0) # rgb = (0x00,0xcb,0x00)
(255,153,153) # rgb = (0xff,0x99,0x99)
( 34,255,255) # rgb = (0x22,0xff,0xff)
(136, 0, 0) # rgb = (0x88,0x00,0x00)
(255,255,119) # rgb = (0xff,0xff,0x77)
( 0,136,136) # rgb = (0x00,0x88,0x88)
(255,220,255) # rgb = (0xff,0xdc,0xff)
( 26, 51, 0) # rgb = (0x1a,0x33,0x00)
( 0, 0,170) # rgb = (0x00,0x00,0xaa)
( 51,255,255) # rgb = (0x33,0xff,0xff)
( 0,153, 0) # rgb = (0x00,0x99,0x00)
(153, 0, 0) # rgb = (0x99,0x00,0x00)
( 0, 0, 1) # rgb = (0x00,0x00,0x01)
( 50,102, 0) # rgb = (0x32,0x66,0x00)
(255,186,255) # rgb = (0xff,0xba,0xff)
( 68,255,255) # rgb = (0x44,0xff,0xff)
(255,170,255) # rgb = (0xff,0xaa,0xff)
( 0,119, 0) # rgb = (0x00,0x77,0x00)
( 0,254,254) # rgb = (0x00,0xfe,0xfe)
(170, 0, 0) # rgb = (0xaa,0x00,0x00)
( 74,153, 0) # rgb = (0x4a,0x99,0x00)
(255,255,102) # rgb = (0xff,0xff,0x66)
(255, 34, 34) # rgb = (0xff,0x22,0x22)
( 0, 0,153) # rgb = (0x00,0x00,0x99)
(139,255, 17) # rgb = (0x8b,0xff,0x11)
( 85,255,255) # rgb = (0x55,0xff,0xff)
(255, 1, 1) # rgb = (0xff,0x01,0x01)
(255,136,255) # rgb = (0xff,0x88,0xff)
( 0, 85, 0) # rgb = (0x00,0x55,0x00)
( 0, 17, 17) # rgb = (0x00,0x11,0x11)
(255,255,254) # rgb = (0xff,0xff,0xfe)
(255,253,254) # rgb = (0xff,0xfd,0xfe)
(164,255, 68) # rgb = (0xa4,0xff,0x44)
(102,255,255) # rgb = (0x66,0xff,0xff)
(255,102,255) # rgb = (0xff,0x66,0xff)
( 0, 51, 0) # rgb = (0x00,0x33,0x00)
(255,255, 85) # rgb = (0xff,0xff,0x55)
(255,119,119) # rgb = (0xff,0x77,0x77)
( 0, 0,136) # rgb = (0x00,0x00,0x88)
(255, 68,255) # rgb = (0xff,0x44,0xff)
( 0, 17, 0) # rgb = (0x00,0x11,0x00)
(119,255,255) # rgb = (0x77,0xff,0xff)
( 0,102,102) # rgb = (0x00,0x66,0x66)
(255,255,237) # rgb = (0xff,0xff,0xed)
( 0, 1, 0) # rgb = (0x00,0x01,0x00)
(255,245,237) # rgb = (0xff,0xf5,0xed)
( 17, 17,255) # rgb = (0x11,0x11,0xff)
(255,255, 68) # rgb = (0xff,0xff,0x44)
(255, 34,255) # rgb = (0xff,0x22,0xff)
(255,237,237) # rgb = (0xff,0xed,0xed)
( 17, 17, 0) # rgb = (0x11,0x11,0x00)
(136,255,255) # rgb = (0x88,0xff,0xff)
( 0, 0,119) # rgb = (0x00,0x00,0x77)
(147,255, 34) # rgb = (0x93,0xff,0x22)
( 0,220,220) # rgb = (0x00,0xdc,0xdc)
( 51, 51,255) # rgb = (0x33,0x33,0xff)
(254, 0,254) # rgb = (0xfe,0x00,0xfe)
(186,186,255) # rgb = (0xba,0xba,0xff)
(153,255,255) # rgb = (0x99,0xff,0xff)
( 51, 51, 0) # rgb = (0x33,0x33,0x00)
( 99,203, 0) # rgb = (0x63,0xcb,0x00)
(186,186, 0) # rgb = (0xba,0xba,0x00)
(172,255, 85) # rgb = (0xac,0xff,0x55)
(255,255,220) # rgb = (0xff,0xff,0xdc)
(255,255, 51) # rgb = (0xff,0xff,0x33)
(123,254, 0) # rgb = (0x7b,0xfe,0x00)
(237, 0,237) # rgb = (0xed,0x00,0xed)
( 85, 85,255) # rgb = (0x55,0x55,0xff)
(170,255,255) # rgb = (0xaa,0xff,0xff)
(220,220,255) # rgb = (0xdc,0xdc,0xff)
( 85, 85, 0) # rgb = (0x55,0x55,0x00)
( 0, 0,102) # rgb = (0x00,0x00,0x66)
(220,220, 0) # rgb = (0xdc,0xdc,0x00)
(220, 0,220) # rgb = (0xdc,0x00,0xdc)
(131,255, 1) # rgb = (0x83,0xff,0x01)
(119,119,255) # rgb = (0x77,0x77,0xff)
(254,254,255) # rgb = (0xfe,0xfe,0xff)
(255,255,203) # rgb = (0xff,0xff,0xcb)
(255, 85, 85) # rgb = (0xff,0x55,0x55)
(119,119, 0) # rgb = (0x77,0x77,0x00)
(254,254, 0) # rgb = (0xfe,0xfe,0x00)
(203, 0,203) # rgb = (0xcb,0x00,0xcb)
( 0, 0,254) # rgb = (0x00,0x00,0xfe)
( 1, 2, 0) # rgb = (0x01,0x02,0x00)
( 1, 0, 0) # rgb = (0x01,0x00,0x00)
( 18, 34, 0) # rgb = (0x12,0x22,0x00)
(255,255, 34) # rgb = (0xff,0xff,0x22)
( 0, 68, 68) # rgb = (0x00,0x44,0x44)
(155,255, 51) # rgb = (0x9b,0xff,0x33)
(255,212,170) # rgb = (0xff,0xd4,0xaa)
( 0, 0, 85) # rgb = (0x00,0x00,0x55)
(153,153,255) # rgb = (0x99,0x99,0xff)
(153,153, 0) # rgb = (0x99,0x99,0x00)
(186, 0,186) # rgb = (0xba,0x00,0xba)
( 42, 85, 0) # rgb = (0x2a,0x55,0x00)
(255,203,203) # rgb = (0xff,0xcb,0xcb)
(180,255,102) # rgb = (0xb4,0xff,0x66)
(255,155, 51) # rgb = (0xff,0x9b,0x33)
(255,255,186) # rgb = (0xff,0xff,0xba)
(170, 0,170) # rgb = (0xaa,0x00,0xaa)
( 66,136, 0) # rgb = (0x42,0x88,0x00)
( 83,170, 0) # rgb = (0x53,0xaa,0x00)
(255,170,170) # rgb = (0xff,0xaa,0xaa)
( 0, 0,237) # rgb = (0x00,0x00,0xed)
( 0,186,186) # rgb = (0x00,0xba,0xba)
(255,255, 17) # rgb = (0xff,0xff,0x11)
( 0,254, 0) # rgb = (0x00,0xfe,0x00)
( 0, 0, 68) # rgb = (0x00,0x00,0x44)
( 0,153,153) # rgb = (0x00,0x99,0x99)
(153, 0,153) # rgb = (0x99,0x00,0x99)
(255,204,153) # rgb = (0xff,0xcc,0x99)
(186, 0, 0) # rgb = (0xba,0x00,0x00)
(136, 0,136) # rgb = (0x88,0x00,0x88)
( 0,220, 0) # rgb = (0x00,0xdc,0x00)
(255,147, 34) # rgb = (0xff,0x93,0x22)
( 0, 0,220) # rgb = (0x00,0x00,0xdc)
(254,255,254) # rgb = (0xfe,0xff,0xfe)
(170, 83, 0) # rgb = (0xaa,0x53,0x00)
(119, 0,119) # rgb = (0x77,0x00,0x77)
( 2, 1, 0) # rgb = (0x02,0x01,0x00)
(203, 0, 0) # rgb = (0xcb,0x00,0x00)
( 0, 0, 51) # rgb = (0x00,0x00,0x33)
(255,237,255) # rgb = (0xff,0xed,0xff)
( 0,186, 0) # rgb = (0x00,0xba,0x00)
(255, 51, 51) # rgb = (0xff,0x33,0x33)
(237,255,237) # rgb = (0xed,0xff,0xed)
(255,196,136) # rgb = (0xff,0xc4,0x88)
(188,255,119) # rgb = (0xbc,0xff,0x77)
( 0,170, 0) # rgb = (0x00,0xaa,0x00)
(102, 0,102) # rgb = (0x66,0x00,0x66)
( 0, 34, 34) # rgb = (0x00,0x22,0x22)
(220, 0, 0) # rgb = (0xdc,0x00,0x00)
(255,203,255) # rgb = (0xff,0xcb,0xff)
(220,255,220) # rgb = (0xdc,0xff,0xdc)
(255,139, 17) # rgb = (0xff,0x8b,0x11)
( 0, 0,203) # rgb = (0x00,0x00,0xcb)
( 0, 1, 1) # rgb = (0x00,0x01,0x01)
( 85, 0, 85) # rgb = (0x55,0x00,0x55)
( 0,136, 0) # rgb = (0x00,0x88,0x00)
( 0, 0, 34) # rgb = (0x00,0x00,0x22)
( 1,255,255) # rgb = (0x01,0xff,0xff)
(203,255,203) # rgb = (0xcb,0xff,0xcb)
(237, 0, 0) # rgb = (0xed,0x00,0x00)
(255,136,136) # rgb = (0xff,0x88,0x88)
( 68, 0, 68) # rgb = (0x44,0x00,0x44)
( 91,186, 0) # rgb = (0x5b,0xba,0x00)
(255,188,119) # rgb = (0xff,0xbc,0x77)
(255,153,255) # rgb = (0xff,0x99,0xff)
( 0,102, 0) # rgb = (0x00,0x66,0x00)
(186,255,186) # rgb = (0xba,0xff,0xba)
( 0,119,119) # rgb = (0x00,0x77,0x77)
(115,237, 0) # rgb = (0x73,0xed,0x00)
(254, 0, 0) # rgb = (0xfe,0x00,0x00)
( 51, 0, 51) # rgb = (0x33,0x00,0x33)
( 0, 0,186) # rgb = (0x00,0x00,0xba)
(255,119,255) # rgb = (0xff,0x77,0xff)
( 0, 68, 0) # rgb = (0x00,0x44,0x00)
(170,255,170) # rgb = (0xaa,0xff,0xaa)
(255,254,254) # rgb = (0xff,0xfe,0xfe)
( 0, 0, 17) # rgb = (0x00,0x00,0x11)
( 34, 0, 34) # rgb = (0x22,0x00,0x22)
(196,255,136) # rgb = (0xc4,0xff,0x88)
( 0,237,237) # rgb = (0x00,0xed,0xed)
(153,255,153) # rgb = (0x99,0xff,0x99)
(255, 85,255) # rgb = (0xff,0x55,0xff)
( 0, 34, 0) # rgb = (0x00,0x22,0x00)
(255,180,102) # rgb = (0xff,0xb4,0x66)
( 17, 0, 17) # rgb = (0x11,0x00,0x11)
( 10, 17, 0) # rgb = (0x0a,0x11,0x00)
(255, 17, 17) # rgb = (0xff,0x11,0x11)
(220,255,186) # rgb = (0xdc,0xff,0xba)
(186,255,255) # rgb = (0xba,0xff,0xff)
(136,255,136) # rgb = (0x88,0xff,0x88)
( 1, 0, 1) # rgb = (0x01,0x00,0x01)
(255, 51,255) # rgb = (0xff,0x33,0xff)
}
IMAGE {
pixels hex
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}
|